DocumentCode
2185817
Title
Live Range Visibility Constraints for Adaptive Terrain Visualization
Author
Xiaohong Bao ; Pajarola, R. ; Shafae, M.
Author_Institution
University of California at Irvine
fYear
2004
fDate
10-15 Oct. 2004
Abstract
Although there is a remarkable pace in the advance of computational resources and storage for real-time visualization the immensity of the input data continues to outstrip any advances. The task for interactively visualizing such a massive terrain is to render a triangulated mesh using a view-dependent error tolerance, thus intelligently and perceptually managing the scene??s geometric complexity. At any particular instance in time (i.e. displayed frame), this level-of-detail (LOD) terrain surface consists of a mesh composed of hundreds of thousands of dynamically selected triangles. The triangles are selected using the current time-step??s view parameters and the view-dependent error tolerance. Massive terrain data easily exceeds main memory storage capacity such that out-of-core rendering must be performed. This further complicates the triangle selection and terrain rendering owing to tertiary storage??s relatively poor performance.
Keywords
Computational intelligence; Costs; Data structures; Data visualization; Performance evaluation; Sorting; Spatial resolution; Testing;
fLanguage
English
Publisher
ieee
Conference_Titel
Visualization, 2004. IEEE
Conference_Location
Austin, TX, USA
Print_ISBN
0-7803-8788-0
Type
conf
DOI
10.1109/VISUAL.2004.67
Filename
1372261
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