DocumentCode :
2185875
Title :
Cues for sociable PC: Coordinate and synchronize its cues based on user attention and activities on display
Author :
Yoshiike, Yuta ; De Silva, P.R. ; Okada, Michio
Author_Institution :
Interactions & Commun. Design Lab., Toyohashi Univ. of Technol., Toyohashi, Japan
fYear :
2010
fDate :
2-5 March 2010
Firstpage :
135
Lastpage :
136
Abstract :
A sociable PC (SPC) is capable of engaging and interacting with social cues while users use it. SPC is a kind of artifact which is capable of coordinating and synchronizing its behaviors based on user attention and information on a display. In particular, SPC can exhibit behaviors to induce a trust through social rapport with the user while responding to the user´s behaviors and activities on a PC. We used the concept of a minimalism designing mechanism to invent the SPC. The SPC appearance is much like soft ¿Tofu,¿ so the user can touch and sense it. The SPS can also provide feedback to the user using attractive social cues such as shaking its body, displaying an attractive motion and joint attention with the user, etc.
Keywords :
behavioural sciences computing; interactive systems; social sciences computing; SPC; display; sociable PC; social cues; social rapport; user attention; user behaviors; Displays; sociable PC; social cues; social rapport;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Human-Robot Interaction (HRI), 2010 5th ACM/IEEE International Conference on
Conference_Location :
Osaka
Print_ISBN :
978-1-4244-4892-0
Electronic_ISBN :
978-1-4244-4893-7
Type :
conf
DOI :
10.1109/HRI.2010.5453229
Filename :
5453229
Link To Document :
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