DocumentCode
2187106
Title
Three-dimensional human running
Author
Hodgins, Jessica K.
Author_Institution
Coll. of Comput., Georgia Inst. of Technol., Atlanta, GA, USA
Volume
4
fYear
1996
fDate
22-28 Apr 1996
Firstpage
3271
Abstract
This paper describes the control of a simulated three-dimensional model of a human runner. The rigid body model has seventeen segments and thirty controlled degrees of freedom. The dynamic parameters of the simulation were computed using data measured from humans to produce a model that is biomechanically realistic within the constraints of a rigid body approximation. We developed locomotion control algorithms that allow the model to run at a variety of speeds and turn to face in an arbitrary direction on the plane. The realism of the simulation is evaluated by comparing the computed motion to that of humans performing similar maneuvers. We perform the comparison qualitatively with real video images and quantitatively with biomechanical data
Keywords
biomechanics; computer animation; digital simulation; graphical user interfaces; motion control; virtual reality; biomechanical data; human runner; locomotion control algorithms; real video images; rigid body model; three-dimensional human running; Animation; Anthropometry; Bioinformatics; Biological system modeling; Computational modeling; Educational institutions; Humanoid robots; Humans; Legged locomotion; Motion control;
fLanguage
English
Publisher
ieee
Conference_Titel
Robotics and Automation, 1996. Proceedings., 1996 IEEE International Conference on
Conference_Location
Minneapolis, MN
ISSN
1050-4729
Print_ISBN
0-7803-2988-0
Type
conf
DOI
10.1109/ROBOT.1996.509211
Filename
509211
Link To Document