• DocumentCode
    2187340
  • Title

    An Exploration of Non-tessellated 3D Space Carving for Real-Time 3D Reconstruction of a Person through a Simulated Process

  • Author

    Aspin, R. ; Roberts, D.

  • Author_Institution
    Univ. of Salford, Salford, UK
  • fYear
    2010
  • fDate
    17-18 Nov. 2010
  • Firstpage
    151
  • Lastpage
    160
  • Abstract
    Real-time 3D reconstruction of people promises to combine the winning characteristics of video conferencing and immersive collaborative virtual environments. However, it remains difficult to obtain a reconstruction of a person with recognisable facial features in real-time, as the person moves around. Three highly related issues that require further work are camera placement, reconstruction algorithm and rendering processes. In order to speed up development and concentrate on core principles we have developed a series of software simulators in which all three can be varied without the need to reconfigure a physical system. We introduce these simulators and report evaluation of camera placement, 3D reconstruction algorithms, and texturing. The approach taken is not to create a surface on which to texture but to directly use image data for shape throughout and specific graphics shader functionality to render, light and texture it. The acid test of performance was comparing what our simulated approach could achieve in terms of frame rate and pixel density and comparing this to state of the art commercial “tele-present” video conferencing.
  • Keywords
    face recognition; image reconstruction; image texture; rendering (computer graphics); teleconferencing; video communication; camera placement; facial feature recognition; image texture; immersive collaborative virtual environment; nontessellated 3D space carving exploration; real-time 3D reconstruction; rendering process; surface texture; video conferencing; Cameras; Head; Image reconstruction; Rendering (computer graphics); Solid modeling; Three dimensional displays; Visualization; 3D Reconstruction; Tele-immersion.; Telepresence;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Visual Media Production (CVMP), 2010 Conference on
  • Conference_Location
    London
  • Print_ISBN
    978-1-4244-8872-8
  • Electronic_ISBN
    978-0-7695-4268-3
  • Type

    conf

  • DOI
    10.1109/CVMP.2010.26
  • Filename
    5693131