Title :
Generation Y, Baby Boomers, and Gaze Interaction Experience in Gaming
Author :
Djamasbi, Soussan ; Mortazavi, Siavash
Abstract :
With the advances of technology, gaze is becoming increasingly an attractive and viable interaction method in games. In particular, gaze is likely to provide a natural way of interaction in some games. However, little work has been done to design games that use gaze as an interaction method and test users´ reactions to it. Additionally, despite the fact that Generation Y and Baby Boomers form a sizable population of gamers, little work has been done to see if users´ generation can influence the experience of gaze interaction in a game. To address this need we developed a gaze-enabled memory game. We then compared the experience of the newly developed gaze-enabled game between Generation Y and Baby Boomer users.
Keywords :
computer games; gaze tracking; user interfaces; Baby Boomers; Generation Y; gaming; gaze interaction experience; gaze-enabled memory game; interaction method; Atmospheric measurements; Computers; Games; Instruments; Interviews; Particle measurements; Pediatrics; Baby Boomers; Eye-tracking; Gameplay; Gaming; Gaze Interaction; Gaze as Input; Generation Y; Memory Game; Millennials;
Conference_Titel :
System Sciences (HICSS), 2015 48th Hawaii International Conference on
Conference_Location :
Kauai, HI
DOI :
10.1109/HICSS.2015.64