DocumentCode
2188348
Title
Sphere Decoding for Multiprocessor Architectures
Author
Qi, Q. ; Chakrabarti, C.
Author_Institution
Arizona State University, Department of Electrical Engineering, qi@asu.edu
fYear
2007
fDate
17-19 Oct. 2007
Firstpage
50
Lastpage
55
Abstract
Motivated by the need for high throughput sphere decoding for multiple-input-multiple-output (MIMO) communication systems, we propose a parallel depth-first sphere decoding (PDSD) algorithm that provides the advantages of both parallel processing and rapid search space reduction. The PDSD algorithm is designed for efficient implementation on programmable multi-processor platforms. We investigate the trade-off between the throughput and computation overhead when the number of processing elements is 2, 4 and 8, for a 4 Ã 4 16-QAM system across a wide range of SNR conditions. Through simulation, we show that PDSD can offer significant throughput improvement without incurring substantial computation overhead by selecting the appropriate number of processing elements according to specific SNR conditions.
Keywords
Bandwidth; Computational modeling; Computer architecture; Detectors; MIMO; Maximum likelihood decoding; OFDM; Receiving antennas; Software radio; Throughput; Architecture; Multiprocessor; Sphere Decoding;
fLanguage
English
Publisher
ieee
Conference_Titel
Signal Processing Systems, 2007 IEEE Workshop on
Conference_Location
Shanghai, China
ISSN
1520-6130
Print_ISBN
978-1-4244-1222-8
Electronic_ISBN
1520-6130
Type
conf
DOI
10.1109/SIPS.2007.4387516
Filename
4387516
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