DocumentCode
2188557
Title
The Effects of Game Dynamics on User Engagement in Gamified Systems
Author
Suh, Ayoung ; Wagner, Christian ; Lili Liu
Author_Institution
City Univ. of Hong Kong, Hong Kong, China
fYear
2015
fDate
5-8 Jan. 2015
Firstpage
672
Lastpage
681
Abstract
The use of game design elements to foster user engagement in non-game contexts, such as marketing, education, training, and healthcare, is rapidly gaining interest. Despite the growing attention given to gamification, little research has been conducted to theorize and empirical assess how and why game design elements influence user engagement. The resulting lack of an empirically validated theoretical foundation has kept the picture unclear of how gamification causes behavioral change in a way that increases user engagement. To help overcome the lack of theoretical support, this study develops a research model that predicts an individual´s engagement by drawing on two theories - basic psychological needs theory and mechanic-dynamics-aesthetics theory. Findings from an empirical study with 275 subjects confirm the expectations of this research that game dynamics lead to increased needs satisfaction, which promotes enjoyment and, ultimately, user engagement with the system.
Keywords
computer games; user interfaces; education; game design elements; game dynamics; gamification; gamified systems; healthcare; marketing; mechanic dynamics aesthetics theory; nongame contexts; user engagement; Cities and towns; Context; Games; Industries; Mathematical model; Psychology; Training; basic psychological needs theory; gamification; mechanics-dynamics-aesthetic theory; user engagement;
fLanguage
English
Publisher
ieee
Conference_Titel
System Sciences (HICSS), 2015 48th Hawaii International Conference on
Conference_Location
Kauai, HI
ISSN
1530-1605
Type
conf
DOI
10.1109/HICSS.2015.87
Filename
7069736
Link To Document