DocumentCode :
2189950
Title :
Rapid world modeling: fitting range data to geometric primitives
Author :
Feddema, John T. ; Little, Charles Q.
Author_Institution :
Sandia Nat. Labs., Albuquerque, NM, USA
Volume :
4
fYear :
1997
fDate :
20-25 Apr 1997
Firstpage :
2807
Abstract :
World modeling is defined as the process of creating a numerical geometric model of a real world environment or workspace. This model is often used in robotics to plan robot motions which perform a task while avoiding obstacles. In many applications where the world model does not exist ahead of time, structured lighting, laser range finders, and even acoustical sensors have been used to create three dimensional maps of the environment. These maps consist of thousands of range points which are difficult to handle and interpret. This paper presents a least squares technique for fitting range data to planar and quadric surfaces, including cylinders and ellipsoids. Once fit to these primitive surfaces, the amount of data associated with a surface is greatly reduced up to three orders of magnitude, thus allowing for more rapid handling and analysis of world data
Keywords :
computational geometry; mobile robots; robot vision; surface fitting; acoustical sensors; cylinders; ellipsoids; geometric primitives; laser range finders; least-squares technique; numerical geometric model; planar surfaces; quadric surfaces; range data; rapid world modeling; structured lighting; Acoustic sensors; Data analysis; Ellipsoids; Laser modes; Least squares methods; Numerical models; Robot motion; Robot sensing systems; Solid modeling; Surface fitting;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Robotics and Automation, 1997. Proceedings., 1997 IEEE International Conference on
Conference_Location :
Albuquerque, NM
Print_ISBN :
0-7803-3612-7
Type :
conf
DOI :
10.1109/ROBOT.1997.606712
Filename :
606712
Link To Document :
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