• DocumentCode
    2191296
  • Title

    Computing Popular Places Using Graphics Processors

  • Author

    Fort, Marta ; Sellarès, J. Antoni ; Valladares, Nacho

  • Author_Institution
    Inf. i Mat. Aplic., Univ. de Girona, Girona, Spain
  • fYear
    2010
  • fDate
    13-13 Dec. 2010
  • Firstpage
    233
  • Lastpage
    240
  • Abstract
    Mobile devices provide the availability of tracking and collecting trajectories of moving objects such as vehicles, people or animals. There exists a well-known collection of patterns which can occur for a subset of trajectories. Specifically we study the so-called Popular Places, that is regions that are visited by many distinct moving objects.We propose algorithms to efficiently compute different forms of reporting Popular Places, that take benefit of the Graphics Processing Unit parallelism capabilities. We also describe how to visualize the reported solutions. Finally we present and discuss experimental results obtained with the implementation of our algorithms.
  • Keywords
    computer graphic equipment; coprocessors; data visualisation; mobile computing; mobile handsets; graphics processing unit; graphics processors; mobile devices; movement patterns; moving objects; popular places; Computational Geometry; Graphics Processors; Movement Patterns; Popular Places;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Data Mining Workshops (ICDMW), 2010 IEEE International Conference on
  • Conference_Location
    Sydney, NSW
  • Print_ISBN
    978-1-4244-9244-2
  • Electronic_ISBN
    978-0-7695-4257-7
  • Type

    conf

  • DOI
    10.1109/ICDMW.2010.45
  • Filename
    5693305