• DocumentCode
    2191347
  • Title

    Video texture synthesis : A survey

  • Author

    Gohil, Rekha D. ; Mistry, Nital H.

  • Author_Institution
    Department of Information Technology, Shri S´ad Vidya Mandal Institute of Technology, Bharuch, Gujarat, India
  • fYear
    2015
  • fDate
    24-25 Jan. 2015
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    A video texture is nothing but a continuous, infinitely varying stream of video images. It is a sequence of images with visual pattern repetition in spatial and time domain, like river flow, smoke, fire, clouds, water fall, and windy grass field etc. The simplest way of producing a video texture is to synthesize it from a finite set of images by randomly rearranging (and possibly blending) original frames from source video which plays a vital role in computer vision and computer graphics. The algorithms for synthesizing video textures that have proposed over the past one decade have been surveyed here. A variety of algorithms associated with synthesized video textures are analyzed. There are two incompatible goals for video texture synthesis that need to be accomplished: (a) the synthesized and the input texture have visual similarity and (b) temporal coherence and motion consistency or evolution of the video texture. The video texture generated must be in desired flow with respect to time.
  • Keywords
    Computer vision; Feature extraction; Fires; Image color analysis; Robustness; Streaming media; Visualization; CS-LBP; Dynamic Texture; LBP; LBPTOP; SIFT; SURF; video texture synthesis;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Electrical, Electronics, Signals, Communication and Optimization (EESCO), 2015 International Conference on
  • Conference_Location
    Visakhapatnam, India
  • Print_ISBN
    978-1-4799-7676-8
  • Type

    conf

  • DOI
    10.1109/EESCO.2015.7253692
  • Filename
    7253692