• DocumentCode
    2193941
  • Title

    Physics Based Deformation Using Shape Matching in Augmented Reality Environments

  • Author

    Choi, Han Kyun ; Kim, Hyun Soo ; Park, Wook Je ; Lee, Kwan H.

  • Author_Institution
    GIST (Gwangju Inst. of Sci. & Technol.), Gwangju
  • fYear
    2008
  • fDate
    10-13 July 2008
  • Firstpage
    47
  • Lastpage
    50
  • Abstract
    The importance of the deformation and physics based deformation methods are continuously increasing in computer graphics area. However, the user interaction and reality using them is still insufficient for the various applications such as modeling process and game industry. In this paper, we propose physics based deformation technology under AR (augmented reality) environments to improve the effectiveness of the model manipulation. In the proposed method, free form deformation and lattice shape matching method are combined first for the stable and fast deformation of the polygonal model. Then dynamics of the lattice shape matching region is applied for the physics based deformation. Finally those algorithms are implemented under AR environment. For the various physics based simulations, the adjustment of the material properties such as elasticity and damping ratio are also enable.
  • Keywords
    augmented reality; computer graphics; image matching; user interfaces; augmented reality environments; computer graphics; game industry; modeling process; physics based deformation; polygonal model; shape matching; Application software; Augmented reality; Computer graphics; Deformable models; Elasticity; Lattices; Material properties; Physics; Shape; Toy industry;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Ubiquitous Virtual Reality, 2008. ISUVR 2008. International Symposium on
  • Conference_Location
    Gwangju
  • Print_ISBN
    978-0-7695-3259-2
  • Electronic_ISBN
    978-0-7695-3259-2
  • Type

    conf

  • DOI
    10.1109/ISUVR.2008.13
  • Filename
    4568644