• DocumentCode
    2193954
  • Title

    Three-Dimensional Multiscale Texture Synthesis

  • Author

    Dong, Junyu ; Wang, Yuliang ; Song, Yan ; Cheng, Guanglin

  • Author_Institution
    Coll. of Inf. Sci. & Eng., Ocean Univ. of China, Qingdao, China
  • fYear
    2010
  • fDate
    2-4 April 2010
  • Firstpage
    483
  • Lastpage
    487
  • Abstract
    Traditional methods for texture synthesis can only capture a limited band of spatial scales. If we wish to synthesize a texture at a variety of zoom levels, an impractical high input resolution must be required. In this paper, we present a new method for synthesizing real-world 3D surface textures with different spatial scales. We only require as few as three low-resolution input images with near Lambertian reflectance. Then we can generate two surface gradient maps and an albedo map by Photometric Stereo to show 3D surface texture characteristics and accordingly to extend the 2D multiscale texture synthesis algorithm to the three-dimensional domain. Finally, we produce synthesized multiscale surface texture with varied illumination directions.
  • Keywords
    image resolution; image texture; lighting; stereo image processing; 3D multiscale texture synthesis; albedo map; high input resolution; near Lambertian reflectance; photometric stereo; surface gradient maps; varied illumination directions; Lighting; Photometry; Pixel; Reflectivity; Rendering (computer graphics); Rough surfaces; Sea surface; Spatial resolution; Surface roughness; Surface texture; lambert´s model; multiscale; photometric stereo; spatial scale;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Intelligent Information Technology and Security Informatics (IITSI), 2010 Third International Symposium on
  • Conference_Location
    Jinggangshan
  • Print_ISBN
    978-1-4244-6730-3
  • Electronic_ISBN
    978-1-4244-6743-3
  • Type

    conf

  • DOI
    10.1109/IITSI.2010.125
  • Filename
    5453670