DocumentCode :
2196638
Title :
Dynamic simulator for humanoids using constraint-based method with static friction
Author :
Chardonnet, J.-R. ; Miossec, S. ; Kheddar, A. ; Arisumi, H. ; Hirukawa, H. ; Pierrot, F. ; Yokoi, K.
Author_Institution :
HRMM - JRL, CNRS, Paris
fYear :
2006
fDate :
17-20 Dec. 2006
Firstpage :
1366
Lastpage :
1371
Abstract :
A dynamic simulator using constraint-based method is proposed. It is the extension of the formalism previously introduced by Ruspini and Khatib by including static and dynamic friction without friction cone discretization. The main contribution of the paper is in efficiently combining the operational space formulation of the multi-body dynamics in the contact space and solving for contact forces, including friction, using an iterative Gauss-Seidel approach. Comparing to existing work in this domain, we illustrate our method with scenarios involving humanoid in manipulation tasks while contacting with the environment; an experiment validates our results. Technical details that allow an efficient implementation and problems with future orientation to improve the simulator are also discussed. This work is aiming to be a potential module of the next OpenHRP simulator generation.
Keywords :
friction; humanoid robots; iterative methods; robot dynamics; OpenHRP simulator generation; constraint-based method; dynamic friction; dynamic simulator; humanoids; iterative Gauss-Seidel approach; multibody dynamics; operational space formulation; static friction; Acceleration; Biomimetics; Collaborative work; Computational modeling; Friction; Gaussian processes; Humanoid robots; Humans; Iterative methods; Robust stability;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Robotics and Biomimetics, 2006. ROBIO '06. IEEE International Conference on
Conference_Location :
Kunming
Print_ISBN :
1-4244-0570-X
Electronic_ISBN :
1-4244-0571-8
Type :
conf
DOI :
10.1109/ROBIO.2006.340128
Filename :
4142065
Link To Document :
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