DocumentCode
2198493
Title
Research on Virtual History Reappearance System Oriented Education
Author
Wu, Haiyan ; Wang, Xun
Author_Institution
Coll. of Comput. & Inf. Eng., Zhejiang GongShang Univ., Hangzhou
fYear
2008
fDate
20-22 Dec. 2008
Firstpage
166
Lastpage
169
Abstract
A virtual history reappearance system oriented education is constructed in this paper. First we discussed the integration model of virtual reality technology and history education.Then we researched the visibility clipping and management techniques in dynamic large-scale virtual scene, texture mapping method on complex objects and extended script techniques. Finally, the architecture of virtual history reappearance system oriented education was constructed. On this basis, we presented a virtual history reappearance prototype system. the boring knowledge of history to be shown by fascinating interactive scenes in the system, it provides an aided way for history education, people can experience history by historical role-play and gain experience and lessons form historical events.
Keywords
computer aided instruction; history; interactive systems; virtual reality; history education; interactive scenes; texture mapping method; virtual history reappearance system oriented education; virtual reality technology; Computer science education; Educational institutions; Educational technology; History; Large-scale systems; Layout; Space technology; Technology management; Virtual prototyping; Virtual reality; extended script techniques; texture mapping; virtual history reappearance system; visibility clipping;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Computer Theory and Engineering, 2008. ICACTE '08. International Conference on
Conference_Location
Phuket
Print_ISBN
978-0-7695-3489-3
Type
conf
DOI
10.1109/ICACTE.2008.46
Filename
4736943
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