DocumentCode :
2201939
Title :
Simulation of Vehicle Ride Comfort Based on VPG
Author :
Chen Ke ; Gao Jie
Author_Institution :
Sch. of Automotive & Transp., Shenyang Ligong Univ., Shenyang, China
fYear :
2010
fDate :
1-3 Nov. 2010
Firstpage :
323
Lastpage :
326
Abstract :
Virtual proving ground (VPG) technology is applied to simulate vehicle ride comfort. The multi-body dynamics model for vehicle virtual simulation and random road surface are established under VPG. The body acceleration time-domain curves and frequency-domain power spectrums are obtained by LS-DYNA. Total weighted acceleration of vehicle ride comfort is evaluated by root-mean-square method. The effects of suspension system on the vehicle ride comfort are analyzed by changing stiffness and damper parameters of suspension. Simulation results show that simulation of vehicle ride comfort based on VPG can truly reflect real test condition, and results achieved are accurate and reliable.
Keywords :
acceleration; mean square error methods; mechanical engineering computing; shock absorbers; suspensions (mechanical components); time-frequency analysis; vehicle dynamics; virtual reality; LS-DYNA; VPG technology; damper; root mean square method; stiffness; suspension system; time-frequency domain power spectrums; vehicle body acceleration; vehicle multibody dynamics model; vehicle ride comfort; vehicle virtual simulation; virtual proving ground technology; Vehicle; Virtual Proving Ground; power spectral density; ride comfort; suspension;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Intelligent Networks and Intelligent Systems (ICINIS), 2010 3rd International Conference on
Conference_Location :
Shenyang
Print_ISBN :
978-1-4244-8548-2
Electronic_ISBN :
978-0-7695-4249-2
Type :
conf
DOI :
10.1109/ICINIS.2010.14
Filename :
5693745
Link To Document :
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