DocumentCode
2207248
Title
Dynamic memory: architecture for real time integration of visual perception, camera action, and network communication
Author
Matsuyam, T. ; Hiura, S. ; Wada, T. ; Murase, K. ; Toshioka, A.
Author_Institution
Dept. of Intelligent Sci. & Technol., Kyoto Univ., Japan
Volume
2
fYear
2000
fDate
2000
Firstpage
728
Abstract
In a Cooperative Distributed Vision system a group of communicating Active Vision Agents (AVA, in short, i.e. real time image processor with an active video camera and high speed network interface) cooperate to fulfil a meaningful task such as moving object tracking and dynamic scene visualization. A key issue to design and implement an AVA rests in the dynamic integration of Visual Perception, Camera Action, and Network Communication. This paper proposes a novel dynamic system architecture named Dynamic Memory Architecture, where perception, action, and communication modules share what we call the Dynamic Memory. It maintains not only temporal histories of state variables such as pan-tilt angles of the camera and the target object location but also their predicted values in the future. Perception, action, and communication modules are implemented as parallel processes which dynamically read from and write into the memory according to their own individual dynamics. The dynamic memory supports such asynchronous dynamic interactions (i.e. data exchanges between the modules) without wasting time for synchronization. This no-wait asynchronous module interaction capability greatly facilitates the implementation of real time reactive systems such as moving object tracking. Moreover, the dynamic memory supports the virtual synchronization between multiple AVAs, which facilitates the cooperative object tracking by communicating AVAs. A prototype system for real time moving object tracking demonstrated the effectiveness of the proposed idea
Keywords
active vision; distributed processing; multi-agent systems; Active Vision Agents; Cooperative Distributed Vision system; Dynamic Memory Architecture; object tracking; parallel processes; Cameras; High-speed networks; History; Layout; Machine vision; Memory architecture; Read-write memory; Real time systems; Visual perception; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Vision and Pattern Recognition, 2000. Proceedings. IEEE Conference on
Conference_Location
Hilton Head Island, SC
ISSN
1063-6919
Print_ISBN
0-7695-0662-3
Type
conf
DOI
10.1109/CVPR.2000.854947
Filename
854947
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