• DocumentCode
    2211982
  • Title

    An Avatar-Based Approach to 3D User Interface Design for Children

  • Author

    Wang, Tian ; Li, Xizhi ; Shi, Jiaoying

  • Author_Institution
    State Key Lab. of CAD & CG, Zhejiang Univ.
  • fYear
    2007
  • fDate
    10-11 March 2007
  • Abstract
    What works for adults will not necessarily work for children; however, most of the people designing and creating the user experience today still have not designed for children as a user group. Hopefully, this practical paper will appeal to those who aim children as end users in their 3D applications, but are unsure about how to proceed. The prototype used in the paper is a 3D content creation game, in which the children are enticed to do highly frequent professional 3D editing jobs with our redesigned 3D user interface, such as 3D terrain editing and texturing, 3D object creation and manipulation with aesthetic or functional goals, 3D scene composing with high spatial complexity, self-motivated story making in 3D worlds, and some kids-invented methods of 3D navigation and path-finding by modifying the environment and applying physical laws. This paper shows that how the frequent and perplexing manipulations of 3D user interface used by adult professionals could be redesigned and accomplished so successfully by children aged 7-12 without losing interests
  • Keywords
    avatars; computer games; graphical user interfaces; 3D content creation game; 3D user interface design; avatar; Aging; Application software; Character generation; Design automation; Human computer interaction; Layout; Navigation; Programming profession; Prototypes; User interfaces;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3D User Interfaces, 2007. 3DUI '07. IEEE Symposium on
  • Conference_Location
    Charlotte, NC
  • Print_ISBN
    1-4244-0907-1
  • Type

    conf

  • DOI
    10.1109/3DUI.2007.340789
  • Filename
    4142860