• DocumentCode
    2214524
  • Title

    Congestion controlled fairness for war game networked exercises imbedded in the meta model constraint removal protocol

  • Author

    Niznik, Carol A.

  • Author_Institution
    NW Syst., Victor, NY, USA
  • Volume
    2
  • fYear
    1996
  • fDate
    21-24 Oct 1996
  • Firstpage
    642
  • Abstract
    The meta model constraint removal (MMCR) protocol was developed to enable access of Silicone Graphics computer network platforms to perform war game exercises during the STOW (Synthetic Theatre of War) program, with the Defense Simulation Internetwork (DSI) ST (stream) protocol or the Internetwork RSVP protocol. The computer networking power point determination by the congestion controlled fairness criteria specifies the interaction or completion of the exercises within the war games. The congestion monitored link load alteration factor (CMLLAF) is the congestion controlled fairness measure establishing the sub game perfect theory equilibrium points that are analogous to the computer network power points. The CMLLAF protocol operating point criteria for removing constraints at the conclusion of exercises allows the Lagrangian optimization to continue unconstrained minimization of the delay for the platform terminal protocols. The CMLLAF measure forms the basis for three intranetwork computational intelligence factors; i.e. intranetwork population, intranetwork delay and intranetwork size CMLLAF protocols, realized computationally by a geometric structure interface with the MMCR protocol geometric structure. This treatment of the internal structure of the MMCR protocol, emphasizes the interaction of the CMLLAF measure with the latency and capacity measurements, wavelet theoretical decision-tree performance evaluation, fractal data compression, category theory admissibility and construction specifications with the strategic game theory, and maxmin and minimax game theory
  • Keywords
    computer networks; game theory; internetworking; military communication; military computing; protocols; telecommunication congestion control; Defense Simulation Internetwork protocol; Internetwork RSVP protocol; Lagrangian optimization; STOW; Silicone Graphics; Synthetic Theatre of War; capacity measurements; computer network platforms; computer networking power point determination; congestion controlled fairness; congestion controlled fairness measure; congestion monitored link load alteration factor; game theory; geometric structure interface; intranetwork delay; intranetwork population; intranetwork size; meta model constraint removal protocol; ntranetwork computational intelligence factors; platform terminal protocols; subgame perfect theory equilibrium points; unconstrained minimization; war game networked exercises; wavelet theory; Access protocols; Computational modeling; Computer graphics; Computer networks; Computer simulation; Computerized monitoring; Delay; Game theory; IP networks; Military computing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Military Communications Conference, 1996. MILCOM '96, Conference Proceedings, IEEE
  • Conference_Location
    McLean, VA
  • Print_ISBN
    0-7803-3682-8
  • Type

    conf

  • DOI
    10.1109/MILCOM.1996.569427
  • Filename
    569427