DocumentCode :
2220264
Title :
Visual Immersion Issues in Virtual Reality: A Survey
Author :
Moreau, Guillaume
Author_Institution :
Ambiances Archit. et Urbaines, Ecole Centrale de Nantes, Nantes, France
fYear :
2013
fDate :
5-8 Aug. 2013
Firstpage :
6
Lastpage :
14
Abstract :
Thanks to immersion and interaction, Virtual Reality (VR) offers a shift of paradigm compared to traditional computer graphics or simulation software. Most VR applications include a visual rendering part. However, efficient and relevant visual interfacing of a human user (who can be a designer, the final user of a future product, a trainee or the subject of an experiment) raises issues about visual interfaces and depth perception in computer generated images. In this survey we review the issues raised by the visual part of VR applications. We particularly focus on the commonly used stereoscopic vision by studying its constraints and show how an efficient stereoscopic application should be designed.
Keywords :
rendering (computer graphics); virtual reality; VR; virtual reality; visual immersion; visual rendering; Convergence; Head; Observers; Rendering (computer graphics); Stereo image processing; Virtual reality; Visualization; Virtual Reality; depth perception; immersion; interaction; stereoscopic viewing; visual fatigue;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Graphics, Patterns and Images Tutorials (SIBGRAPI-T), 2013 26th Conference on
Conference_Location :
Arequipa
Type :
conf
DOI :
10.1109/SIBGRAPI-T.2013.9
Filename :
6949394
Link To Document :
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