DocumentCode :
2222912
Title :
Through-the-eyes control of a virtual humanoid
Author :
Courty, Nicolas ; Marchand, Éric ; Arnaldi, Bruno
Author_Institution :
France Telecom R&D, IRISA /INRIA Rennes, France
fYear :
2001
fDate :
2001
Firstpage :
74
Lastpage :
83
Abstract :
We present an animation technique to control a humanoid in a virtual environment. The automatic generation of humanoid motion is difficult and needs to be simplified. The solution proposed in this paper consists of controlling humanoid motion through the image it "perceives": through-the-eyes control. The considered approach is based on the visual servoing concept. It allows the automatic generation of (virtual) camera motion by simply specifying the task in the image space. This approach is suited to highly reactive contexts (video games, virtual reality). We also discuss the integration of such techniques in a more complex behavioral system
Keywords :
computer animation; image motion analysis; virtual reality; animation technique; automatic camera motion generation; highly reactive contexts; image space; through-the-eyes control; video games; virtual humanoid; virtual reality; visual servoing; Animation; Automatic control; Cameras; Games; Kinematics; Motion control; Research and development; Telecommunication control; Virtual environment; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Animation, 2001. The Fourteenth Conference on Computer Animation. Proceedings
Conference_Location :
Seoul
ISSN :
1087-4844
Print_ISBN :
0-7803-7237-9
Type :
conf
DOI :
10.1109/CA.2001.982379
Filename :
982379
Link To Document :
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