DocumentCode :
2223135
Title :
Animation based in dynamic simulation involving irregular objects with non-homogeneous rugosities
Author :
Rivera, Luis A. ; Carvalho, Paulo C P ; Velho, Luiz
Author_Institution :
Laboratorio de Matematica, UENF, Rio de Janeiro, Brazil
fYear :
2001
fDate :
2001
Firstpage :
128
Lastpage :
135
Abstract :
We propose a new technique that provides a unified framework for modeling the collision dynamics of objects having arbitrary shape and rugosity. The technique assumes that boundary of the object is expressed by elementary segments with some random distribution of perturbation. Collision detection and treatment is done considering this conceptual representation. In order to efficiently detect collisions between irregular objects, we introduce the augmented oriented bounded box tree
Keywords :
collision processes; computer animation; digital simulation; dynamics; mechanical engineering computing; physics computing; animation; augmented oriented bounded box tree; collision detection; collision dynamics modeling; conceptual representation; dynamic simulation; elementary segments; irregular objects; nonhomogeneous rugosity; object boundary; object shape; random perturbation distribution; wrinkled objects; Deformable models; Discrete event simulation; Facial animation; Friction; Geometry; Laboratories; Object detection; Shape control; Spline; Surface treatment;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Animation, 2001. The Fourteenth Conference on Computer Animation. Proceedings
Conference_Location :
Seoul
ISSN :
1087-4844
Print_ISBN :
0-7803-7237-9
Type :
conf
DOI :
10.1109/CA.2001.982386
Filename :
982386
Link To Document :
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