DocumentCode :
2223443
Title :
Image-consistent surface triangulation
Author :
Morris, Daniel D. ; Kanade, Takeo
Author_Institution :
Robotics Inst., Carnegie Mellon Univ., Pittsburgh, PA, USA
Volume :
1
fYear :
2000
fDate :
2000
Firstpage :
332
Abstract :
Given a set of 3D points that we know lie on the surface of an object, we can define many possible surfaces that pass through all of these points. Even when we consider only surface triangulations, there are still an exponential number of valid triangulations that all fit the data. Each triangulation will produce a different faceted surface connecting the points. Our goal is to overcome this ambiguity and find the particular surface that is closest to the true object surface. We do not know the true surface but instead we assume that we have a set of images of the object. We propose selecting a triangulation based on its consistency with this set of images of the object. We present an algorithm that starts with an initial rough triangulation and refines the triangulation until it obtains a surface that best accounts for the images of the object. Our method is thus able to overcome the surface ambiguity problem and at the same time capture sharp corners and handle concave regions and occlusions. We show results for a few real objects
Keywords :
image representation; surface fitting; faceted surface; image-consistent; surface triangulation; triangulation; Clouds; Face detection; Graphics; Mesh generation; Robots; Rough surfaces; Shape; Surface roughness; Surface texture;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Vision and Pattern Recognition, 2000. Proceedings. IEEE Conference on
Conference_Location :
Hilton Head Island, SC
ISSN :
1063-6919
Print_ISBN :
0-7695-0662-3
Type :
conf
DOI :
10.1109/CVPR.2000.855837
Filename :
855837
Link To Document :
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