DocumentCode
2223776
Title
BrainCrafter: An investigation into human-based neural network engineering
Author
Piskur, Jan ; Greve, Peter ; Togelius, Julian ; Risi, Sebastian
Author_Institution
Center for Computer Games Research, IT University of Copenhagen, 2300 Copenhagen, Denmark
fYear
2015
fDate
25-28 May 2015
Firstpage
2199
Lastpage
2206
Abstract
This paper presents the online application Brain-Crafter, in which users can manually build artificial neural networks (ANNs) to control a robot in a maze environment. Users can either start to construct networks from scratch or elaborate on networks created by other users. In particular, BrainCrafter was designed to study how good we as humans are at building ANNs for control problems and if collaborating with other users can facilitate this process. The results in this paper show that (1) some users were in fact able to successfully construct ANNs that solve the navigation tasks, (2) collaboration between users presented difficulties and (3) the human-developed ANNs that managed to solve the task had certain regularities, suggesting that humans can use some of their intuition and spatial understanding in the design of ANNs. Most importantly, the initial results in this paper can serve as a starting point for investigating how to best combine human and machine design capabilities to create more complex artificial brains.
Keywords
Artificial neural networks; Biological neural networks; Collaboration; Navigation; Neurons; Robots; Sensors;
fLanguage
English
Publisher
ieee
Conference_Titel
Evolutionary Computation (CEC), 2015 IEEE Congress on
Conference_Location
Sendai, Japan
Type
conf
DOI
10.1109/CEC.2015.7257156
Filename
7257156
Link To Document