DocumentCode
2224474
Title
Cloud System for Flight Simulation
Author
Hu, Xiaoyan ; Sun Bo ; Ren Wei ; Liang Xiaohui ; Wu YunFeng
Author_Institution
Collage of Inf. Sci. & Technol., Beijing Normal Univ., Beijing, China
fYear
2009
fDate
26-28 Dec. 2009
Firstpage
1196
Lastpage
1199
Abstract
The visual realism of a computer graphics simulation of outdoor scenery is greatly enhanced by realistic display of clouds. In flight simulation, large amount clouds need to be rendered in real time. In this paper, we present an algorithm that can generate large scale clouds distribution in simulation world based on several cloud templates. We promote Wang´s fast cloud rendering method by reducing ambient color calculation cost and adding RGBA sky color to time samples to provide users more control in clouds rendering. We also combine realistic looking sky model to enhance the visual realism of flight scene.
Keywords
aerospace simulation; image colour analysis; rendering (computer graphics); RGBA sky color; Wang fast cloud rendering method; ambient color calculation cost reduction; cloud system; cloud templates; computer graphic simulation; flight scene; flight simulation; large scale cloud distribution; Aerospace simulation; Clouds; Computational modeling; Computer displays; Computer graphics; Computer simulation; Costs; Large-scale systems; Layout; Rendering (computer graphics);
fLanguage
English
Publisher
ieee
Conference_Titel
Information Science and Engineering (ICISE), 2009 1st International Conference on
Conference_Location
Nanjing
Print_ISBN
978-1-4244-4909-5
Type
conf
DOI
10.1109/ICISE.2009.394
Filename
5455192
Link To Document