DocumentCode
2225545
Title
Efficient modelling of flexible connectors
Author
Lam, Beta ; Li, Frederick ; Zhao, Jianmin ; Lau, Rynson ; Komura, Taku
Author_Institution
Dept. of Comput. Sci., City Univ. of Hong Kong, Kowloon
fYear
2008
fDate
July 31 2008-Aug. 1 2008
Firstpage
420
Lastpage
425
Abstract
Simulation of rigid body dynamics has been an active research area for many years. Most applications of simulating rigid body dynamics require interactive performance and involve user interactions. However, meeting these requirements is challenging for two reasons. First, simulating a flexible (non-rigid) object is typically done by modeling it as a large amount of rigid bodies, which is a time-consuming process and is difficult to perform interactively. Second, in an interactive environment, the motion of rigid bodies may sometimes be intervened. However, such interaction cannot be modeled with typical rigid body dynamics simulation techniques, such as associating constraints or behavior functions to the rigid bodies, due to its unpredictable nature. In this paper, we present a method for simulating flexible connectors. Our method combines impulse-based simulation and particle system to support real-time simulation of flexible connectors, such as ropes or chains. It also handles interventions efficiently.
Keywords
computer games; user interfaces; flexible connectors; impulse-based simulation; interactive environments; interactive performance; particle system; rigid body dynamics simulation techniques; user interactions; Application software; Computational modeling; Computer science; Connectors; Educational institutions; Informatics; Mathematical model; Mathematics; Physics; Real time systems;
fLanguage
English
Publisher
ieee
Conference_Titel
Ubi-Media Computing, 2008 First IEEE International Conference on
Conference_Location
Lanzhou
Print_ISBN
978-1-4244-1865-7
Electronic_ISBN
978-1-4244-1866-4
Type
conf
DOI
10.1109/UMEDIA.2008.4570928
Filename
4570928
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