• DocumentCode
    2226838
  • Title

    Real-time dynamic cloud modeling and rendering

  • Author

    Bo, Qin ; Tao, Lv

  • Author_Institution
    Dept. of Comput. Sci., Ocean Univ. of China, China
  • fYear
    2005
  • fDate
    26-29 July 2005
  • Firstpage
    285
  • Lastpage
    290
  • Abstract
    Cellular automaton and multiple scattering are the more important technologies for generating cloud in the phase of modeling and rendering. Cellular automaton model gets a balance between physical model and procedural model, which can make high speed and high quality clouds. Multiple scattering simulates the cloud scattering even more truly. In this paper, we will supply an algorithm which combines the above two technologies together to generate the real-time dynamic clouds. We hope using their strong suit to generate the real-time dynamic clouds. And through the cell´s state-changing equation we model the cloud´s movement by wind. Impostor is used to accelerate the rendering. All above get a better result of cloud´s real-time movement and realization.
  • Keywords
    cellular automata; real-time systems; rendering (computer graphics); scattering; virtual reality; cellular automaton; impostor; multiple scattering; real-time dynamic cloud modeling; rendering; state-changing equation; virtual reality; Acceleration; Animation; Automata; Clouds; Computational modeling; Equations; Light scattering; Lighting; Optical scattering; Rendering (computer graphics); Animation; Cellular automaton; Multiple scattering; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics, Imaging and Vision: New Trends, 2005. International Conference on
  • Print_ISBN
    0-7695-2392-7
  • Type

    conf

  • DOI
    10.1109/CGIV.2005.63
  • Filename
    1521077