DocumentCode
2226838
Title
Real-time dynamic cloud modeling and rendering
Author
Bo, Qin ; Tao, Lv
Author_Institution
Dept. of Comput. Sci., Ocean Univ. of China, China
fYear
2005
fDate
26-29 July 2005
Firstpage
285
Lastpage
290
Abstract
Cellular automaton and multiple scattering are the more important technologies for generating cloud in the phase of modeling and rendering. Cellular automaton model gets a balance between physical model and procedural model, which can make high speed and high quality clouds. Multiple scattering simulates the cloud scattering even more truly. In this paper, we will supply an algorithm which combines the above two technologies together to generate the real-time dynamic clouds. We hope using their strong suit to generate the real-time dynamic clouds. And through the cell´s state-changing equation we model the cloud´s movement by wind. Impostor is used to accelerate the rendering. All above get a better result of cloud´s real-time movement and realization.
Keywords
cellular automata; real-time systems; rendering (computer graphics); scattering; virtual reality; cellular automaton; impostor; multiple scattering; real-time dynamic cloud modeling; rendering; state-changing equation; virtual reality; Acceleration; Animation; Automata; Clouds; Computational modeling; Equations; Light scattering; Lighting; Optical scattering; Rendering (computer graphics); Animation; Cellular automaton; Multiple scattering; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics, Imaging and Vision: New Trends, 2005. International Conference on
Print_ISBN
0-7695-2392-7
Type
conf
DOI
10.1109/CGIV.2005.63
Filename
1521077
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