DocumentCode :
2226838
Title :
Real-time dynamic cloud modeling and rendering
Author :
Bo, Qin ; Tao, Lv
Author_Institution :
Dept. of Comput. Sci., Ocean Univ. of China, China
fYear :
2005
fDate :
26-29 July 2005
Firstpage :
285
Lastpage :
290
Abstract :
Cellular automaton and multiple scattering are the more important technologies for generating cloud in the phase of modeling and rendering. Cellular automaton model gets a balance between physical model and procedural model, which can make high speed and high quality clouds. Multiple scattering simulates the cloud scattering even more truly. In this paper, we will supply an algorithm which combines the above two technologies together to generate the real-time dynamic clouds. We hope using their strong suit to generate the real-time dynamic clouds. And through the cell´s state-changing equation we model the cloud´s movement by wind. Impostor is used to accelerate the rendering. All above get a better result of cloud´s real-time movement and realization.
Keywords :
cellular automata; real-time systems; rendering (computer graphics); scattering; virtual reality; cellular automaton; impostor; multiple scattering; real-time dynamic cloud modeling; rendering; state-changing equation; virtual reality; Acceleration; Animation; Automata; Clouds; Computational modeling; Equations; Light scattering; Lighting; Optical scattering; Rendering (computer graphics); Animation; Cellular automaton; Multiple scattering; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics, Imaging and Vision: New Trends, 2005. International Conference on
Print_ISBN :
0-7695-2392-7
Type :
conf
DOI :
10.1109/CGIV.2005.63
Filename :
1521077
Link To Document :
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