DocumentCode
2228048
Title
New Mode of Digital Entertainment Products Monopoly: A Perspective of Tencent
Author
Di, Hou ; Mijia, Wei
Author_Institution
Dept. of Public Econ., Xiamen Univ. (XMU), Xiamen, China
Volume
3
fYear
2010
fDate
26-28 Nov. 2010
Firstpage
625
Lastpage
627
Abstract
Digital entertainment products are significantly distinct from traditional products in both physical and economic characteristics. In network economy, monopoly in digital entertainment market differs from the traditional one. Using Tencent as an example, this paper analyzed the mode of monopoly in instant messaging market and its subsidiary markets. It reveals that low-pricing mode is determined by the characteristics of digital entertainment product, and is the only reasonable pricing method in such markets. Besides, this monopoly inevitably leads to Pareto efficiency, the traditional situation like high price and low product will not occur as well.
Keywords
Pareto optimisation; entertainment; monopoly; pricing; Pareto efficiency; Tencent; digital entertainment market; digital entertainment product monopoly; instant messaging market; low-pricing mode; network economy; subsidiary market; Tencent; digital entertainment product; monopoly; pricing method;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Management, Innovation Management and Industrial Engineering (ICIII), 2010 International Conference on
Conference_Location
Kunming
Print_ISBN
978-1-4244-8829-2
Type
conf
DOI
10.1109/ICIII.2010.469
Filename
5694814
Link To Document