Title :
Adaptive 3D Content for Multi-Platform On-Line Games
Author :
Moran, F. ; Preda, Marius ; Lafruit, Gauthier ; Villegas, Pedro ; Berretty, Robert-Paul
Abstract :
Most current multi-player 3D games can only be played on dedicated platforms, requiring specifically designed content and communication over a prede-fined network. To overcome these limitations, the OLGA (On-Line GAming) consortium has devised a framework to develop distributive, multi-player 3D games. Scalability at the level of content, platforms and networks is exploited to achieve the best trade-offs between complexity and quality. Besides, stan-dardized content compression formats (MPEG-4, JPEG 2000) are used in OLGA´s framework, enabling easy deployment over existing infrastructure, while keeping hooks to well-established practices in the game industry.
Keywords :
Animation; Decoding; Games; Geometry; MPEG 4 Standard; Network servers; Scalability; Standards development; Toy industry; Transform coding;
Conference_Titel :
Cyberworlds, 2007. CW '07. International Conference on
Conference_Location :
Hannover
Print_ISBN :
978-0-7695-3005-5