Title :
Video object coding and rendering for panoramic video
Author :
Kin-Lok Chan ; Shing-Chow Chan
Author_Institution :
Dept. of Electr. & Electron. Eng., Univ. of Hong Kong, Hong Kong, China
Abstract :
Panoramic video is a simple representation of a dynamic scene or static environment. It allows the users to change their viewpoints interactively in time or along a given path in space. For better users´ experience, it is desirable to incorporate synthetic or real objects into a panoramic video. This paper studies the coding and rendering of these objects in panoramic video using the concept of video objects developed in the MPEG-4 standard. Experimental results showed that better user experience are achieved by incorporating these time varying objects into a static walkthrough application, only at the expenses of slightly more bandwidth and decoding complexity.
Keywords :
decoding; rendering (computer graphics); video coding; MPEG-4 standard; decoding complexity; dynamic scene representation; panoramic video object coding; static environment; static walkthrough application; time varying objects; user experience; video object rendering; Birds; Dinosaurs; Encoding; Rendering (computer graphics); Three-dimensional displays; Transform coding;
Conference_Titel :
Signal Processing Conference, 2002 11th European
Conference_Location :
Toulouse