DocumentCode
2236868
Title
A Player-Possession Acquisition System for Broadcast Soccer Video
Author
Yu, Xinguo ; Hay, Tze Sen ; Yan, Xin ; Chng, Engsiong
Author_Institution
Institute for Infocomm Research, 21 Heng Mui Keng Terrace, Singapore 119613, xinguo@i2r.a-star.edu.sg
fYear
2005
fDate
6-8 July 2005
Firstpage
522
Lastpage
525
Abstract
A semi-auto system is developed to acquire player possession for broadcast soccer video, whose objective is to minimize the manual work. This research is important because acquiring player-possession by pure manual work is very time-consuming. For completeness, this system integrates the ball detection-and-tracking algorithm, view classification algorithm, and play/break analysis algorithm. First, it produces the ball locations, play/break structure, and the view classes of frames. Then it finds the touching points based on ball locations and player detection. Next it estimates the touching-place in the field for each touching point based on the view-class of the touching frame. Last, for each touching-point it acquires the touching-player candidates based on the touching-place and the roles of players. The system provides the graphical user interfaces to verify touching-points and finalize the touching-player for each touching-point. Experimental results show that the proposed system can obtain good results in touching-point detection and touching-player candidate inference, which save a lot of time compared with the pure manual way.
Keywords
Algorithm design and analysis; Broadcast technology; Broadcasting; Classification algorithms; Data mining; Graphical user interfaces; Manuals; Multimedia communication; Performance analysis; Target tracking;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia and Expo, 2005. ICME 2005. IEEE International Conference on
Print_ISBN
0-7803-9331-7
Type
conf
DOI
10.1109/ICME.2005.1521475
Filename
1521475
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