DocumentCode :
2237165
Title :
Social identification of embodied interactive agent
Author :
Takeuchi, Y. ; Watanabe, K. ; Katagiri, Y.
Author_Institution :
Graduate Sch. of Inf., Shizuoka Univ., Japan
fYear :
2004
fDate :
20-22 Sept. 2004
Firstpage :
449
Lastpage :
454
Abstract :
An embodiment interactive agent has a virtual body that is generally drawn by CG animation. We intuitively assume that the agent\´s body primarily expresses non-verbal messages, or symbolizes its social characteristics through its appearance. However, we have not objectively elucidated the expressive competence of an agent\´s body beyond the conclusions of our empirical and subjective intuition. Therefore, it is necessary to explore scientifically how do users regard the functional competence of an agent\´s embodiment. We investigated how users physically interact with an agent even though it is merely a virtual entity drawn by CG on the display, through "showing" something to the eye of the agent, "listening" something from the mouth of the agent, and "speaking" something to the ear of the agent. However, such interaction does not necessarily attribute the intellectual processing function to the agent, and this issue is explored through two psychological experiments.
Keywords :
computer animation; interactive systems; psychology; user interfaces; computer graphics animation; embodied interactive agent; functional competence; intellectual processing function; nonverbal messages; psychology; social identification; virtual agent body; virtual agent entity; Animation; Character generation; Displays; Home appliances; Humans; Informatics; Intelligent agent; Personal digital assistants; Presses; Psychology;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Robot and Human Interactive Communication, 2004. ROMAN 2004. 13th IEEE International Workshop on
Print_ISBN :
0-7803-8570-5
Type :
conf
DOI :
10.1109/ROMAN.2004.1374802
Filename :
1374802
Link To Document :
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