DocumentCode
2237713
Title
Parts of visual form: computational aspects
Author
Siddiqi, Kaleem ; Kimia, Benjamin B.
Author_Institution
Div. of Eng., Brown Univ., Providence, RI, USA
fYear
1993
fDate
15-17 Jun 1993
Firstpage
75
Lastpage
81
Abstract
A proposed general principle of form from function motivates a particular partitioning scheme involving two types of parts, neck-based and limb-based. Neck-based parts arise from narrowings in shape, or the local minima in distance between two points on the boundary, while limb-based parts arise from a pair of negative curvature extrema which have co-circular tangents. Computational support for the limb-based and neck-based parts is presented by showing that they are invariant, robust, stable, and yield a hierarchy of parts. Examples illustrate that the resulting decompositions are robust in the presence of occlusion and noise for a range of man-made and natural objects and that they lead to natural and intuitive parts which can be used for recognition
Keywords
image recognition; image segmentation; object recognition; co-circular tangents; distance local minima; form-from-function principle; image partitioning; invariance; limb-based parts; narrowings; neck-based parts; negative curvature extrema; noise; occlusion; parts hierarchy; robust decompositions; stability; visual form parts; Art; Computer vision; Engine cylinders; Noise robustness; Retina; Shape;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Vision and Pattern Recognition, 1993. Proceedings CVPR '93., 1993 IEEE Computer Society Conference on
Conference_Location
New York, NY
ISSN
1063-6919
Print_ISBN
0-8186-3880-X
Type
conf
DOI
10.1109/CVPR.1993.340976
Filename
340976
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