Title :
Analysis of expressing audiences in a cyber-theater
Author :
Wan, K.D. ; Huang, Kay ; Ohya, Jun
Author_Institution :
Graduate Sch. of Global Inf. & Telecommun. Studies, Waseda Univ., Tokyo, Japan
Abstract :
This paper studies how audiences should be expressed in a Cyber-theater, in which remotely located persons can direct plays as directors, perform as performers and/or see the performances as audiences through a networked virtual environment. It is noted that the audience effect has been widely acknowledged in the real-world theater: that is, the audience reaction has a significant effect on the acting of player and performance of the play itself. However, only a few works relevant to audiences in the cyber theater can be seen. This paper studies whether the audience effect exists also in the cyber-theater. By constructing, a system in which two actors are displayed a remotely located audience´s avatar in which the audience can display his/her emotional actions, we clarified that interaction between the actors and audiences are effective.
Keywords :
cinematography; computer animation; audience effect; cyber-theater; virtual network environment; Avatars; Color; Displays; Motion analysis; Network synthesis; Seminars; Space technology; Speech; Testing; Virtual environment;
Conference_Titel :
Multimedia and Expo, 2005. ICME 2005. IEEE International Conference on
Print_ISBN :
0-7803-9331-7
DOI :
10.1109/ICME.2005.1521526