Title :
Multi-characters interaction based on honeycomb
Author :
Wanliang Wang ; Minqian Liu ; Xin Wang
Author_Institution :
Coll. of Comput. Sci. & Technol., Zhejiang Univ. of Technol., Hangzhou, China
fDate :
Oct. 30 2012-Nov. 1 2012
Abstract :
This paper introduces an approach to create a scene where avatars are fighting/ competing with unknown-numbers of opponents whose actions are unknown-types based on honeycomb and four-gates principle. Honeycomb-based method includes: honeycomb-based scenes, representations of interactive positions and honeycomb-based finite state machine. The honeycomb-based scenes describe how to combine multi-characters animation with honeycomb, and representations of interactive positions and honeycomb-based finite state machine are used for mechanism of synthesizing avatars´ response actions in the scenes. And using four-gates principle (combine with honeycomb) deals with uncertainty types of attack.
Keywords :
avatars; computer animation; finite state machines; avatar response action synthesis; avatars; four-gates principle; honeycomb-based finite state machine; honeycomb-based scenes; interactive position representation; multicharacter animation; multicharacter interaction; Animation; Automata; Avatars; Educational institutions; Face; Games; Real-time systems; Finite state machine; Four-gates principle; Honeycomb; Multi-characters interaction;
Conference_Titel :
Cloud Computing and Intelligent Systems (CCIS), 2012 IEEE 2nd International Conference on
Conference_Location :
Hangzhou
Print_ISBN :
978-1-4673-1855-6
DOI :
10.1109/CCIS.2012.6664369