DocumentCode :
2238485
Title :
Integration of shape from X modules: combining stereo and shading
Author :
Cryer, James Edwin ; Tsai, Ping-Sing ; Shah, Mubarak
Author_Institution :
Comput. Sci. Dept., Central Florida Univ., Orlando, FL, USA
fYear :
1993
fDate :
15-17 Jun 1993
Firstpage :
720
Lastpage :
721
Abstract :
Stereo algorithms suffer from the lack of local surface texture due to smoothness of depth constraint or local mismatches in disparity estimates. The stereo methods only provide a coarse depth map which can be associated with a low pass image of the depth map. Shape from shading algorithms produce better estimates of local surface areas, but some have problems with variable albedo and spherical surfaces. Thus, shape from shading methods produce better detailed depth information, and can be associated with the high pass image of the depth map image. In order to compute a better depth map, a method is presented for integrating the high-frequency information from the shape from shading and the low frequency information from stereo
Keywords :
stereo image processing; X modules; coarse depth map; depth constraint smoothness; depth map image; disparity estimates; high pass image; high-frequency information; local mismatches; local surface texture; low pass image; shape integration; shape-from-shading algorithms; spherical surfaces; stereo algorithms; variable albedo; Band pass filters; Cameras; Frequency; Frequency estimation; Humans; Lenses; Low pass filters; Neurons; Retina; Shape; Surface texture; Visual system;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Vision and Pattern Recognition, 1993. Proceedings CVPR '93., 1993 IEEE Computer Society Conference on
Conference_Location :
New York, NY
ISSN :
1063-6919
Print_ISBN :
0-8186-3880-X
Type :
conf
DOI :
10.1109/CVPR.1993.341012
Filename :
341012
Link To Document :
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