• DocumentCode
    2240445
  • Title

    Serious Games for Upper Limb Rehabilitation Following Stroke

  • Author

    Burke, J.W. ; McNeill, M.D.J. ; Charles, D.K. ; Morrow, P.J. ; Crosbie, J.H. ; McDonough, S.M.

  • Author_Institution
    Sch. of Comput. & Inf. Eng., Univ. of Ulster, Coleraine
  • fYear
    2009
  • fDate
    23-24 March 2009
  • Firstpage
    103
  • Lastpage
    110
  • Abstract
    Stroke is a leading cause of severe physical disability, causing a range of impairments. Frequently stroke survivors are left with partial paralysis on one side of the body and movement can be severely restricted in the affected sidepsilas hand and arm. We know that effective rehabilitation must be early, intensive and repetitive, which leads to the challenge of how to maintain motivation for people undergoing therapy. This paper discusses why games may be an effective way of addressing the problem of engagement in therapy and analyses which game design patterns may be important for rehabilitation. We present a number of serious games that our group has developed for upper limb rehabilitation. Results of an evaluation of the games are presented which indicate that they may be appropriate for people with stroke.
  • Keywords
    computer games; handicapped aids; neurophysiology; patient rehabilitation; virtual reality; motivation; physical disability; serious game; stroke; therapy; upper limb rehabilitation; virtual reality; Costs; Games; Hospitals; Instruments; Medical treatment; Pain; Pattern analysis; Physics computing; Telephony; Virtual reality; Nintendo Wii; rehabilitation; serious games; stroke; video-capture; virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games and Virtual Worlds for Serious Applications, 2009. VS-GAMES '09. Conference in
  • Conference_Location
    Coventry
  • Print_ISBN
    978-0-7695-3588-3
  • Type

    conf

  • DOI
    10.1109/VS-GAMES.2009.17
  • Filename
    5116559