• DocumentCode
    2243232
  • Title

    Citizenship Education Using Human- and Agent-Based Participatory Gaming Simulation

  • Author

    Hishiyama, Reiko ; Ishida, Toru

  • Author_Institution
    Kyoto Women´´s Univ.
  • fYear
    2006
  • fDate
    5-7 July 2006
  • Firstpage
    332
  • Lastpage
    334
  • Abstract
    In this paper, we describe new methodologies for reinforcing the social consensus building of the multicultural coexistence assistance using participatory simulation in civil societies. In this methodology, both human and intelligent software agents participate in a participatory gaming simulation. This simulation, which has mutual interaction between humans and agents, can achieve the gathering and analyzing of beneficial information to solve problems in multicultural civil societies. This type of simulation will help to provide knowledge for the formulation of social consensus, and to create new opportunities for discussion with people with different cultures and social backgrounds
  • Keywords
    computer aided instruction; social aspects of automation; software agents; agent-based participatory gaming simulation; citizenship education; civil societies; human-based participatory gaming simulation; intelligent software agents; multicultural coexistence assistance; participatory simulation; social consensus building; Analytical models; Costs; Cultural differences; Employee welfare; Government; Hospitals; Humans; Information analysis; Intelligent agent; Software agents;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced Learning Technologies, 2006. Sixth International Conference on
  • Conference_Location
    Kerkrade
  • Print_ISBN
    0-7695-2632-2
  • Type

    conf

  • DOI
    10.1109/ICALT.2006.1652436
  • Filename
    1652436