DocumentCode :
2246302
Title :
Pattern-Based End-User Development with Learning Objects
Author :
Farmer, Roderick A. ; Hughes, Baden
Author_Institution :
Dept. of Comput. Sci. & Software Eng., Melbourne Univ., Parkville, Vic.
fYear :
2006
fDate :
5-7 July 2006
Firstpage :
794
Lastpage :
798
Abstract :
Previous research in learning object design has focused on automatic component selection and aggregation based on derived metadata relationships. However, research has yet to examine how end-user developers subsequently visualise and integrate such relationships during system design and use. In this paper we describe an approach and architecture for pattern-based design in end-user development contexts using LO metadata. We discuss how existing approaches and techniques from machine learning can be integrated within our architecture to provide localised and distributed adaptation to EUD practices
Keywords :
computer aided instruction; learning (artificial intelligence); object-oriented programming; systems analysis; learning objects; machine learning; pattern-based end-user development; system design; Assembly; Buildings; Computer applications; Computer architecture; Computer science; Costs; Machine learning; Programming profession; Software engineering; Visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Advanced Learning Technologies, 2006. Sixth International Conference on
Conference_Location :
Kerkrade
Print_ISBN :
0-7695-2632-2
Type :
conf
DOI :
10.1109/ICALT.2006.1652560
Filename :
1652560
Link To Document :
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