DocumentCode
2248155
Title
An Ontology-Based Development Framework for Edutainments
Author
Ling, Yun ; Gu, Huamao ; Wang, Xun
Author_Institution
Coll. of Comput. & Inf. Eng., Zhejiang Gongshang Univ., Hangzhou, China
Volume
1
fYear
2008
fDate
19-19 Dec. 2008
Firstpage
343
Lastpage
346
Abstract
Although there are many edutainments in market yet, they are still not popular among school teaching due to the game developerspsila lack of teaching experience. This paper proposed a concept of ldquomade by teacherrdquo in game development, and presented an ontology-based edutainment development framework (OEDF) that assists teachers to design easily educational games at their wills. In OEDF, Ontology is employed to structure the sharable knowledge of game industries and the knowledge in textbooks. Moreover, this framework has been implemented in ParaEngine, a simple yet comprehensive and distributed 3D online game engine. Besides, the developing procedure for educational game under the OEDF framework is also provided. At the same time, a segment of an educational game has been developed based on the OEDF framework.
Keywords
computer aided instruction; computer games; ontologies (artificial intelligence); teaching; distributed 3D online game engine; educational game; game developer; ontology-based edutainment development framework; school teaching; Appraisal; Education; Educational institutions; Engines; Information management; Knowledge representation; Layout; OWL; Ontologies; Seminars; Edutainment; OWL; Ontology;
fLanguage
English
Publisher
ieee
Conference_Titel
Business and Information Management, 2008. ISBIM '08. International Seminar on
Conference_Location
Wuhan
Print_ISBN
978-0-7695-3560-9
Type
conf
DOI
10.1109/ISBIM.2008.39
Filename
5117498
Link To Document