DocumentCode
2250461
Title
Computing indicators of creativity
Author
Koh, Kyu Han
Author_Institution
Dept. of Comput. Sci., Univ. of Colorado Boulder, Boulder, CO, USA
fYear
2011
fDate
18-22 Sept. 2011
Firstpage
231
Lastpage
232
Abstract
Currently, the most common measurement of creativity is based on tests of divergence. These creativity tests include divergent thinking, divergent feeling, etc. In most cases the evaluation criteria is a subjective appraisal by a trained "rater" to assess the amount of divergence from the "norm" a particular submitted solution has to a presented or discovered task. The larger the divergence from the standard, the more creative the solution is. Although the quality and quantity of the solutions to the task must be considered, divergence from the accepted "norm" is a significant indicator of creativity. Using the current model for showing creative divergence, a method for evaluating the divergence of programming solutions as compared to the standard tutorial solution, in order to indicate creativity should be in line with current creativity research. Instead of subjective "rater evaluations" a method of calculating numerical divergence from programming solutions was devised. This method was employed on three separate class conditions and yielded three separate divergence patterns, indicating that the divergence calculation appears to demonstrate, not only that creativity can be shown to exist in programming solutions, but that the calculation is sensitive enough to differentiate between different class learning conditions of the same teacher. So based on the idea that creativity can be shown through divergence in thinking and feeling, it stands to reason that creativity in programming could be revealed through a similar divergence to a standard norm through calculating the divergence to that norm. Consequently, this divergence calculation method shows promising indicators to inform the measurement of creativity within programming and possibly other scientific areas.
Keywords
DP management; program testing; software performance evaluation; computing indicators; creative divergence; creativity indicator; creativity research; creativity test; divergence calculation; divergence pattern; divergent feeling; divergent thinking; evaluation criteria; numerical divergence; programming solution; rater evaluation; standard tutorial solution; Games; Pattern analysis; Programming profession; Tutorials; Vectors; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Visual Languages and Human-Centric Computing (VL/HCC), 2011 IEEE Symposium on
Conference_Location
Pittsburgh, PA
ISSN
1943-6092
Print_ISBN
978-1-4577-1246-3
Type
conf
DOI
10.1109/VLHCC.2011.6070407
Filename
6070407
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