DocumentCode
2250844
Title
Conversational programming in action
Author
Repenning, Alexander
Author_Institution
AgentSheets Inc., Boulder, CO, USA
fYear
2011
fDate
18-22 Sept. 2011
Firstpage
263
Lastpage
264
Abstract
Accelerated by the Do-It-Yourself mindset of the Web 2.0 culture, end-user programming, which is programming by end users with limited, if any, formal programming background, is growing rapidly. Especially in educational settings, children are exposed to computational thinking by making games, building scientific simulations and creating stories. Early educational programming languages such as Logo have made programming substantially more accessible to end users. More recent approaches include visual programming with drag-and-drop style of programming making it nearly impossible to compose syntactically incorrect programs. However, as the syntactic challenges of end-user programming are gradually fading into the past, the new frontier of semantic programming support emerges. This demonstration introduces Future Trace, a system to make programming more conversational. A conversational programming agent runs programs one step into the future in order to visualize discrepancies between the programs users intended to write and the actual programs.
Keywords
automatic programming; computer science education; software agents; Future Trace; Logo; Web 2.0; computational thinking; conversational programming agent; do-it-yourself mindset; educational programming languages; end-user programming; visual programming; Debugging; Educational institutions; Games; Programming environments; Programming profession; Visualization; Game design; computational thinking; debugging; end-user programming; visual programming;
fLanguage
English
Publisher
ieee
Conference_Titel
Visual Languages and Human-Centric Computing (VL/HCC), 2011 IEEE Symposium on
Conference_Location
Pittsburgh, PA
ISSN
1943-6092
Print_ISBN
978-1-4577-1246-3
Type
conf
DOI
10.1109/VLHCC.2011.6070423
Filename
6070423
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