• DocumentCode
    2254462
  • Title

    Generating various levels of detail of architectural objects for image-quality and frame-rate control rendering

  • Author

    Belblidia, S. ; Perrin, J.P. ; Paul, J.C.

  • Author_Institution
    Sch. of Archit., CRAI, Nancy, France
  • fYear
    1996
  • fDate
    24-28 Jun 1996
  • Firstpage
    84
  • Lastpage
    89
  • Abstract
    This paper presents a method for representing complex models with various levels of detail. It is based on a geometrical simplification algorithm applied to a hierarchical scene described by a rooted-tree structure. In order to control the resulting image quality and the computation time, we use two algorithms which allow to choose an adequate representation of the scene according to user-specified criteria
  • Keywords
    architectural CAD; image processing; rendering (computer graphics); architectural objects; complex models representation; frame-rate control rendering; geometrical simplification algorithm; hierarchical scene; image-quality; rooted-tree structure; user-specified criteria; Acceleration; Graphics; Hardware; Image quality; Instruction sets; Layout; Merging; Partitioning algorithms; Rendering (computer graphics); Surface fitting;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics International, 1996. Proceedings
  • Conference_Location
    Pohang
  • Print_ISBN
    0-8186-7518-7
  • Type

    conf

  • DOI
    10.1109/CGI.1996.511790
  • Filename
    511790