• DocumentCode
    2258101
  • Title

    Dynamic Difficulty Controlling Game System

  • Author

    Um, Sang-Won ; Lee, Suk-Han ; Lee, Jae-Young ; Kim, Tae-Yong ; Choi, Jong-Soo

  • Author_Institution
    GSAIM, Chungang Univ., Seoul
  • fYear
    2007
  • fDate
    10-14 Jan. 2007
  • Firstpage
    1
  • Lastpage
    2
  • Abstract
    This paper describes how we can control the level of difficulty in a game based on a user´s skill. In order to solve this problem, we propose dynamic difficulty controlling game system (DDCGS). We use modified genetic algorithm and factor of difficulty control in a game (FDC) as chromosomes and factor of user´s adaptation to a game (FUA) as fitness in the genetic algorithm. Then we prove propriety of DDCGS in our experiments and conclusion.
  • Keywords
    computer games; genetic algorithms; dynamic difficulty controlling game system; factor of difficulty control in a game; factor of user adaptation; genetic algorithm; Artificial intelligence; Biological cells; Business; Control systems; Genetic algorithms; Hardware; Heart; Humans; Toy industry;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Consumer Electronics, 2007. ICCE 2007. Digest of Technical Papers. International Conference on
  • Conference_Location
    Las Vegas, NV
  • Print_ISBN
    1-4244-0763-X
  • Electronic_ISBN
    1-4244-0763-X
  • Type

    conf

  • DOI
    10.1109/ICCE.2007.341536
  • Filename
    4146194