DocumentCode
2259556
Title
Development of gesture recognition-based serious games
Author
He, Guan-Feng ; Park, Jin-Woong ; Kang, Sun-Kyung ; Jung, Sung-Tae
Author_Institution
Dept. of Comput. Eng., Wonkwang Univ., Iksan, South Korea
fYear
2012
fDate
5-7 Jan. 2012
Firstpage
922
Lastpage
925
Abstract
In this paper, we propose gesture recognition based 3D Serious Games to prevent dementia. These games are designed to enhance the effect of preventing dementia by helping increase brain usage and physical activities of users by the entire body gesture recognition. The existing cameras used for gesture recognition technology are limited in terms of recognition ratio and operation range. For more stable recognition of the body gestures, we recognized users with a 3D depth camera, obtained joint data of users, and analyzed joint motions to recognize gestures of the body. Game contents were designed to practice memory, reasoning, calculation, and spatial recognition focusing on the atrophy of brain cells as a major cause of dementia. Game results of each user were saved and analyzed to measure how their recognition skills improved.
Keywords
computer games; gesture recognition; medical computing; medical disorders; 3D depth camera; 3D serious games; body gesture recognition; dementia prevention; Animals; Biomedical imaging; Cameras; Dementia; Games; Legged locomotion; Neurons;
fLanguage
English
Publisher
ieee
Conference_Titel
Biomedical and Health Informatics (BHI), 2012 IEEE-EMBS International Conference on
Conference_Location
Hong Kong
Print_ISBN
978-1-4577-2176-2
Electronic_ISBN
978-1-4577-2175-5
Type
conf
DOI
10.1109/BHI.2012.6211738
Filename
6211738
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