• DocumentCode
    2260969
  • Title

    An Authoring Tool for Flash Games in ActionScript3.0

  • Author

    Niibori, Michitoshi ; Arisawa, Yutaro ; Okamoto, Shusuke ; Kamada, Masaru ; Yonekura, Tatsuhiro

  • Author_Institution
    Grad. Sch. of Sci. & Eng., Ibaraki Univ., Hitachi, Japan
  • fYear
    2012
  • fDate
    26-28 Sept. 2012
  • Firstpage
    889
  • Lastpage
    892
  • Abstract
    We present a tool for authoring interactive Flash games, which consists of its front-end graphical interface and a newly developed translator into Flash via Action Script3.0. The main feature is that the behaviors of characters are described in terms of state transition diagrams. Each state has a picture and activities. The picture represents appearance of the character in that state. The activities can be selected out of a set of performances such as relocation of the character and generation of other characters. A transition is conditioned in terms of events such as mouse click and collision with other characters. The graphical editor of state-transition diagrams built in this tool is so easy to manipulate that even children can compose interactive Flash games.
  • Keywords
    authoring systems; computer games; graphical user interfaces; program interpreters; ActionScript3.0; authoring tool; front-end graphical interface; graphical editor; interactive Flash games; mouse click; state transition diagram; state-transition diagram; translator; Animation; Educational institutions; Engines; Flexible printed circuits; Games; Motion pictures; Sprites (computer); ActionScript3.0; Flash; state-transition diagram; video games;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Network-Based Information Systems (NBiS), 2012 15th International Conference on
  • Conference_Location
    Melbourne, VIC
  • Print_ISBN
    978-1-4673-2331-4
  • Type

    conf

  • DOI
    10.1109/NBiS.2012.99
  • Filename
    6354943