• DocumentCode
    2266873
  • Title

    Long range kick for RoboCup3D — A practical approach

  • Author

    Hecheng, Zhao ; Zhiwei, Liang ; Qingyuan, Wang

  • Author_Institution
    College of Automation, Nanjing University of Posts and Telecommunications, Nanjing 210046, P.R. China
  • fYear
    2015
  • fDate
    28-30 July 2015
  • Firstpage
    7552
  • Lastpage
    7556
  • Abstract
    Research on implementations of long range kick is a new trend coming up in RoboCup Soccer Simulation 3D competitions. Competition results show that, a team has more chance to defeat its opponent by applying long range kicks/shoots in both regular stage and penalty stage. This paper mainly proposes an approach that our team Apollo3D designed, to implementing a long range kick by adopting a spline interpolation method to generate kicking trajectories and a developed CMA-ES method to optimize parameters. In order to stabilize a robot when executing kicking, a preview controller is utilized to control the torso for keeping balance. After a number of tests, the average distance that a robot could send the ball to is increased by 74%.
  • Keywords
    Legged locomotion; Servers; Solid modeling; Splines (mathematics); Three-dimensional displays; Trajectory; CMA-ES; RoboCup; ZMP; heterogeneous robot; preview control; spline; trajectory;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Control Conference (CCC), 2015 34th Chinese
  • Conference_Location
    Hangzhou, China
  • Type

    conf

  • DOI
    10.1109/ChiCC.2015.7260837
  • Filename
    7260837