DocumentCode
2269594
Title
Interactive Global Illumination Using Implicit Visibility
Author
Dong, Zhao ; Kautz, Jan ; Theobalt, Christian ; Seidel, Hans-Peter
Author_Institution
MPI Informatik, Seidel
fYear
2007
fDate
Oct. 29 2007-Nov. 2 2007
Firstpage
77
Lastpage
86
Abstract
Rendering global illumination effects for dynamic scenes at interactive frame rates is a computationally challenging task. Much of the computation time needed is spent during visibility queries between individual scene elements, and it is almost illusive to update this information at realtime even for moderately complex scenes. In this paper, we propose a global illumination approach for dynamic scenes that runs at near-real-time frame rates on a single PC. Our method is inspired by the principles of hierarchical radiosity and tackles the visibility problem by implicitly evaluating mutual visibility while constructing a hierarchical link structure between scene elements. By means of the same efficient and easy-to-implement framework, we are able to reproduce a large variety of complex lighting effects for moderately sized scenes, such as interreflections, environment map lighting as well as area light sources.
Keywords
interactive systems; lighting; rendering (computer graphics); dynamic scene rendering; implicit visibility; interactive global illumination; Application software; Computer graphics; Educational institutions; Finite element methods; Geometry; Layout; Light sources; Lighting; Ray tracing; Rendering (computer graphics);
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics and Applications, 2007. PG '07. 15th Pacific Conference on
Conference_Location
Maui, HI
ISSN
1550-4085
Print_ISBN
978-0-7695-3009-3
Type
conf
DOI
10.1109/PG.2007.37
Filename
4392718
Link To Document