DocumentCode
2269978
Title
Efficient Spherical Harmonics Representation of 3D Objects
Author
Mousa, M. ; Chaine, R. ; Akkouche, S. ; Galin, E.
Author_Institution
Claude Bernard Univ., Lyon
fYear
2007
fDate
Oct. 29 2007-Nov. 2 2007
Firstpage
248
Lastpage
255
Abstract
In this paper, we present a new and efficient spherical harmonics decomposition for spherical functions defining 3D triangulated objects. Such spherical functions are intrinsically associated to star-shaped objects. However, our results can be extended to any triangular object after segmentation into star-shaped surface patches and recomposition of the results in the implicit framework. There is thus no restriction about the genus number of the object. We demonstrate that the evaluation of the spherical harmonics coefficients can be performed by a Monte Carlo integration over the edges, which makes the computation more accurate and faster than previous techniques, and provides a better control over the precision error in contrast to the voxel-based methods. We present several applications of our research, including fast spectral surface reconstruction from point clouds, local surface smoothing and interactive geometric texture transfer.
Keywords
Monte Carlo methods; computational geometry; harmonic analysis; integration; solid modelling; 3D triangulated object representation; Monte Carlo integration; spherical harmonics decomposition; star-shaped object surface patches; triangular object segmentation; Application software; Clouds; Computer graphics; Discrete transforms; Error correction; Filtering; Grid computing; Power harmonic filters; Shape; Surface reconstruction;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics and Applications, 2007. PG '07. 15th Pacific Conference on
Conference_Location
Maui, HI
ISSN
1550-4085
Print_ISBN
978-0-7695-3009-3
Type
conf
DOI
10.1109/PG.2007.39
Filename
4392735
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