• DocumentCode
    227029
  • Title

    Aliens versus Humans: Do Avatars Make a Difference in How We Play the Game?

  • Author

    Christou, Chris ; Michael, Despina

  • Author_Institution
    GETLab, Cyprus Univ. of Technol., Limassol, Cyprus
  • fYear
    2014
  • fDate
    9-12 Sept. 2014
  • Firstpage
    1
  • Lastpage
    7
  • Abstract
    An immersive first-person 3D computer game was designed and developed to investigate if the visual characteristics of a player´s avatar influences their behavior. Two types of gender-matched biped avatar were used: Normal looking Humanoids and tougher looking Aliens. In the game, players had to block incoming projectiles fired from two canons with their hands. The number of times the players were hit as well as a measure of how hard they hit the projectiles was recorded. Results show differences in these measures dependent on the type of avatar used, in line with previous findings whereby people appear to be influenced by the perceived characteristics of their digital representation.
  • Keywords
    avatars; computer games; human computer interaction; aliens; avatar visual characteristics; gender-matched biped avatar; humanoids; immersive first-person 3D computer game; Avatars; Computers; Games; Mirrors; Projectiles; Rubber; Three-dimensional displays;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games and Virtual Worlds for Serious Applications (VS-GAMES), 2014 6th International Conference on
  • Conference_Location
    Valletta
  • Type

    conf

  • DOI
    10.1109/VS-Games.2014.7012029
  • Filename
    7012029