• DocumentCode
    227055
  • Title

    Investigation of the effects of nonverbal information on werewolf

  • Author

    Katagami, Daisuke ; Takaku, Shono ; Inaba, Masayuki ; Osawa, Hideya ; Shinoda, Kazuma ; Nishino, Junji ; Toriumi, Fujio

  • Author_Institution
    Tokyo Polytech. Univ., Iiyama, Japan
  • fYear
    2014
  • fDate
    6-11 July 2014
  • Firstpage
    982
  • Lastpage
    987
  • Abstract
    Werewolf is one of the popular communication games all over the world. It treats ambiguity of human discussion including the utterances, gestures and facial expressions in a broad sense. In this research, we pay attention to this imperfect information game werewolf. The purpose of the research is to develop an intelligent agent “AI werewolf” which is enabled to naturally play werewolf with human. This paper aims to investigate how behavior contribute to victory of own-side players by using machine learning as a first step. As the results of investigation and analysis of the playing movie, we found that nonverbal information in the game of werewolf has importance to winning or losing the game.
  • Keywords
    game theory; AI werewolf; communication games; facial expressions; gesture expressions; human discussion; information game werewolf; intelligent agent; nonverbal information; utterances expressions; Decision trees; Educational institutions; Face; Forehead; Games; Motion pictures; Tagging;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Fuzzy Systems (FUZZ-IEEE), 2014 IEEE International Conference on
  • Conference_Location
    Beijing
  • Print_ISBN
    978-1-4799-2073-0
  • Type

    conf

  • DOI
    10.1109/FUZZ-IEEE.2014.6891847
  • Filename
    6891847